This is an opportunity to join a dynamic studio with a focus on technical excellence and exciting projects to create great AAA Console games efficiently with best-in-class technology in a culture of collaboration and excellence with good work-life balance.
You will be working on a AAA Shooter Title made in Ue4. Alongside studios like Treyarch, and Deviation.
The successful Senior Animation Engineer will:
Have 5 years C++ experience
Understanding of game engine animation pipelines
Working knowledge of scripting languages
Object orientated design principles
Ability to quickly learn new systems
Strong debugging skills
Understanding of applied Linear Algebra, and Inverse Kinematics
Excellent communication & documentation skills
As an advantage (but not required) you will also be confident in the following areas:
Python, MEL, C# language experience
Experience with low-level animation constructs: compression, blend trees, inverse kinematics
Located in Manchester, they are currently working remotely, but they do want their staff to be located in house in their studio when they are able to. If you are located in the UK, then full remote is fine, with a few paid visits to the studio a year.If you are outside of the UK this will require relocation and they offer sponsorship and full relocation assistance.