Engine Programmer
- Employer
- OPMjobs
- Location
- UK
- Salary
- Competitive
- Closing date
- 23 Feb 2021
View more
- Sector
- Technology & New Media
- Contract Type
- Permanent
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Job Details
OPM is working with a well-known and established Games Development Studio. They encourage the 'Remote' working model for a number of years now.
Looking forward to their next exciting project,s they are looking to recruit a Engine Programmer to their team of professionals.
REQUIREMENTS:
RESPONSIBILITIES:
Looking forward to their next exciting project,s they are looking to recruit a Engine Programmer to their team of professionals.
REQUIREMENTS:
- Excellent C++ skills
- Solid experience in the games industry
- Good understanding of the importance of non-functional constraints, such as iteration speed in design or core systems and processes
- Ability to cooperate with various disciplines to deliver end-to-end functionality to schedule and to the required specification
- Strong debugging & optimisation skills
- Self-motivated mindset
- Superb communication, time-management & organisational skills
RESPONSIBILITIES:
- Taking an active role in the design process collaborating with various departments
- Convert requirements into technical specifications and implementing subsequent code, pipelines, and workflows
- Work with the Technical Director, department leads and programmers to design and implement the core engine functionality
- Contribute towards a variety of different code systems and ensuring that Madness Engine features are used to maximum effect
- Collaborate with other programmers to interface with all project game code, and subsystems, including networking, physics, and tools
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