Games Rendering Engineer

Recruiter
Tec Partners Limited
Location
Kent
Posted
05 Oct 2017
Closes
02 Nov 2017
Sector
Engineering
Contract Type
Permanent
Hours
Full Time
Growing fast, developing games using cutting edge technology and across multiple platforms, and we have big ambitions to become the Number 1 Simulation Entertainment Company in the World. To help achieve this ambition, we are looking for a Senior Rendering Engineer to join the game creation process and work across a variety of rendering disciplines such as VFX, lighting, post processing and optimisation. You will work with the Lead Software Engineers and Art Leads to highlight, plan and implement rendering updates. You will be working across PC and Console platforms, using Unreal Engine 4. Responsibilities: - Develop and maintain high quality rendering applications within the Unreal Engine 4 engine framework, as well as within the Flight Simulator engine. - Research, innovate and implement long term real-time rendering techniques - Work closely with a cross-discipline team to provide highly productive and effective art and content workflows - Undertake performance profiling and optimisation of the engines across multiple platforms, including PC, Xbox One, and PlayStation4 - Bringing across future rendering updates into our simulation games What we look for in you: - Good knowledge of graphics/rendering pipelines and hardware architecture - High confidence in profiling and optimisation techniques - Expert with standard software engineering tools of the trade (Visual Studio, etc) - Good working knowledge of C++ - Knowledge of Unreal Engine beneficial At Tec Partners we are committed to being an inclusive organisation that provides equality of opportunity to all in terms of employment, recruitment and the service we provide to our customers. We welcome applications from all suitably qualified persons regardless of their race, sex, disability, religion/belief, sexual orientation or age.
This job was originally posted as www.jobsite.co.uk/job/959262894